Voxel DDA · fixed toroidal cache · compile-time settings · specialized BFS · brick-mask lighting/AO · reciprocal DDA · square snapped bounds · direct-pixel face-plane 2D BFS sky light · R8 heightmap · WASD/mouse or touch
active
-- ms · -- fps
Left/right edit world · 1-7 material · brush r=0 normal, r>0 sphere · [ ] cache mode · square 16-block-snapped cache bounds · compile-time 4³ bitmask traversal · reach-specialized BFS · safe desync probe · Apply reloads the full context · R8 heightmap · face-plane 2D BFS light · 0.25×/0.5×/1× edge-aware light upsampling + optional packed half-width light checkerboard · packed half-width checkerboard