Chunk drawcall voxel DDA · 2048² stress · 32³ chunk textures · 2048×256×2048 world · WASD/mouse · Space jump/fly up
-- ms · -- fps
Resolution
320×180
Mip decay
0.50
Mip overlap
0.50
Chunk RD
16
Left/right edit world · 1-7 material · [ ] render distance · chunk proxy cubes + local DDA + local mip skip